warcraft statistics

Here you can find statistics for the first Warcraft game: Orcs & Humans. It shows the name of the unit, hit points, costs (gold & wood), armor, damage, range and build time (in seconds). Damage is calculated a little difficult in Warcraft. In-game you ususally see two numbers, like 1-9. This means the damage of this unit will roughly be between 1 and 9. Actually the game randomly chooses if the unit does half or full damage. The first number is the minimum damage the unit will do with a half attack (whatever the armor of the other unit) and 9 is the maximum damage that can be done with a full attack if the other unit has no armor. All statistics are up-to-date with the latest Warcraft version: 1.21.

UnitRaceHPGoldWoodArmorMin. damageRandom DamageRangeBuild TimeOther
PeasantHuman4040000000750 
FootmanHuman6040002190600 
ArcherHuman60450501405700 
KnightHuman90850051130800 
CatapultHuman1209002000125581000Splash damage
ClericHuman4070000601800 
ConjurerHuman4090000603900 
Water ElementalHuman25000040030Decay rate 45
ScorpionHuman300003000Decay rate 45
PeonOrc4040000000750 
GruntOrc6040002190600 
SpearmanOrc60450501504700 
Wolf RaiderOrc90850051130850 
CatapultOrc1209002000125581000Splash damage
NecrolyteOrc4070000602800 
WarlockOrc4090000602900 
DaemonOrc30000006500Decay rate 45
SpiderOrc300001300Decay rate 45
SkeletonOrc400011400Decay rate 45
OgreOther6000311200 
SlimeOther15000101000 
BrigandOther400041900 
Dungeon SkeletonOther300021900 
Fire ElementalOther20000004000